Thursday, November 21, 2013

First week in Team Dissonance





So after a rough start, I finally landed myself into a group. I really like the group, we are all friends and even better we are all dedicated, focused and very talented. We have a very focused and dedicated design team and our art team is pretty much the best that could be. I am quite proud to be working in this team. I see a lot of potential with the game and I feel it is going to be very successful.

Although I want to venture into the field as an environment artist, our team is quite strong in that area and it would be best for the team, if I were to switch to what we lack. What our group lacks is a programmer and animator. So I decided I would try to pitch into the animation part as programming is not really my cup of tea.

For the first assignment handed to me, we were supposed to try to think out of the box to land our environment style. Our theme chosen for our first level was anxiety.

I ended up doing research on how anxiety is, and what it feels like and designed my environment concept art, as what I portrayed anxiety to be. I am not so great at concept art and this was pretty much the first time I have ever attempted any form of concept art, so I took it forward as a challenge.





So the team liked my progress and my attempt at concept art for environments. But I feel that I really need to improve on my concept art for environments, if I want to become a Environment Artist.

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